Facebook Badge

Tuesday, 13 November 2012

Asphalt Late Car Model - rFactor

Another recently completed project involved me creating an Asphalt Late Car Model, that is able to run inside rFactor.


The car model is fully compatible with rFactor, and has working internal dials (gauges), steering wheel as well as working wheels and multiple camera views.

For anyone interested, on my facebook page www.facebook.com/markshires3d you will find some work in progress shots that I posted along the way.

I am available for freelance work making car models or track models, or anything else. If you are interested then please do not hesitate to contact me through my website www.markshires.com


Monday, 8 October 2012

Museum Library Scene

Another project that I have completed involved me creating a 3D image that will be used as the background in an upcoming game, with the working title of 'The Forbidden'.


The image was created, allowing spaces for things to be placed on desks etc, in the game editor. Once I have further details about the game I will share them with you. In the meantime have a look at my previous image that was created for this game which is a Basement Lab Scene

Tuesday, 25 September 2012

Medinah Golf Course


My Recent and biggest golf project to date was to recreate Medinah Golf Course, this project had to be done to a tight schedule as it is being used for the 2012 Ryder Cup golf tournament, which starts this week.


The project involved me creating all the buildings and objects that can be seen all around the course.

Everything had to be textured in a very specific style, as requested by the client, and all the textures were created with Normal and Specular maps.

Further Images can be seen on my facebook page, www.facebook.com/markshires3d or by visiting my website www.markshires.com.

I am available to do 3D work on a wide range of subjects, so if you would like to discuss any projects with me then please do not hesitate to get in touch with me. Full contact details can be found on my website.

Tuesday, 18 September 2012

Warrior Tank Model

Another completed project involved me creating the centre piece for a high profile Armoured Vehicle Training Simulator. My task was to create an accurate representation of the Warrior Tank, from supplied data and photographs.

The model had to have articulated parts, such as rotating wheels, the rotating turret, the gun barrel needed to raise and lower, as well as the drivers hatch had to open and close.

To accomplish this I used the Flight Studio plugin in 3DS max which allowed me to create the required degrees of Freedom (DOF's) and different levels of detail (LOD's) required, so that it could be exported into the customers required format of OpenFlight (.flt)

The model itself is made from just under 6,000 triangles at its highest LOD. It is fully unwrapped and has 4 textures. The model shown here also has a normal and specular map applied to it.


The model itself was created for XPI Simulation Ltd, who had been awarded the contract to provide a research simulator for amoured vehicle driver training by the Defence Science and Technology Laboratory (Dstl), who are part of the Ministry of Defence (MoD). Further details can be found here; XPI Simulation.
For enquiries regarding any 3D projects, please do not hesitate to get in touch with me markshires@gmail.com and we can discus your requirements further.

Monday, 17 September 2012

Whitford Golf Course

This is my second golf course that I have completed, for a golf simulation project.


The project involved me modelling and texturing all the buildings and objects around the course in 3D.


The textures had to be done in a specific style set by the client and involved creating Normal and specular maps.

I am currently working on a number of other golf courses including Medinah which hosts the Ryder Cup this year, so keep an eye on my blog and facebook page for updates very soon.

If you have any type of 3D work that you need to be completed, then please do not hesitate to get in touch and we can discuss your requirements.

Sunday, 26 August 2012

Stiletto Shoes Model

First Came the Hand Bag model (which you can see in a previous post), now I have created some stiletto shoes, based on designs by Christian Louboutin.


The Shoes have been created to run in the Second Life engine, and have been textured with a colour, specular and normals maps.


To see more of my work or to get in touch regarding any custom models or other projects please visit my web site www.markshires.com

Friday, 3 August 2012

Quicksilver Golf Course


I have just completed a project that involved creating the assets for the Quicksilver Golf course for use in a Golf Simulation/Game. Here are some 'in game' screen shots showing the course in all its glory.


All the building models that I created has to be textured in a certain style, all the textures had to be very clean looking, and had to include normal and specular maps for each object.


The terrain for the golf course was generated from LIDAR data.


For further details or to contact me about a possible project, please visit my website at www.markshires.com