I have just completed a project that involved creating the assets for the Quicksilver Golf course for use in a Golf Simulation/Game. Here are some 'in game' screen shots showing the course in all its glory.
All the building models that I created has to be textured in a certain style, all the textures had to be very clean looking, and had to include normal and specular maps for each object.
The terrain for the golf course was generated from LIDAR data.
No comments:
Post a Comment