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Tuesday, 28 February 2012

Research Driving Simulator featured on the BBC News

A Research Driving Simulator that I worked on creating the 3D graphics, was recently featured on the BBC News promoting road safety. You can see the report below,



The Driving Simulator was created for Nottingham University by XPI Simulation. A further video showing the comparison between the 3D graphics and the real world can be seen in my earlier blog post  University Of Nottingham Driving Simulator

For further details visit http://www.markshires.com

Tuesday, 21 February 2012

rFactor Track Re-branding

I have just completed some work for TripleWidescreen who required me to change the advertising on a circuit which could be used inside the game engine rFactor.


I believe this was then used to show to one of their clients. The track shown is the Silverstone F1 circuit.

This is just another example of the work that I can produce, How would your logo look on a track side advert?

Monday, 20 February 2012

Low Poly Billboard - Game Asset

Here is a little object that I have been working on recently. It is a billboard that contains an advert to my website www.markshires.com and will be used as a way of trying to promote myself.


The Model shown is a real-time model that is displayed in-game. I hope to include this model in most of the work that I produce as a kind of watermark.


The model has been created and textured in one texture containing a colour, diffuse and a specular map, and could be used in most game engines such as Unity.


See if you can spot the billboard in my future work!

Sunday, 19 February 2012

Robotic Arm Rig - 3Ds Max

Here is a recent rig that I have set up using 3Ds Max. I have created a Robotic Arm which will eventually be used for my Herring Factory game level. (More details to follow soon)

I have set up the rig and tested the animation and it works well so far.


I still have to unwrap the model and then texture it, but hopefully I should be able to integrate it into Unity and get it working in my game level. Check back soon for further details.

Thursday, 2 February 2012

Toronto Motorsport Park (Cayuga) - rFactor Track

A project that I am currently working on is to reproduce the Toronto Motorsport Park race track, for use in the rFactor game.


The Track layout is shown above which shows the three different configurations for the track.


A short video clip of what my track should look like when it is complete.
I will keep you updated as and when I have anything to share with you.

For information regarding the track please visit there website www.torontomotorsportspark.com

Sunday, 29 January 2012

Toyota F1 Driving Simulator

A project that I have worked on over the past few years, involved me leading a team to create the track library for the Toyota F1 Simulator. Recently a video has surfaced on YouTube showing a couple of laps of the Barcelona F1 Circuit de Catalunya.


The circuit was created from LIDAR data and is extremely accurate.


To find out more about the Toyota F1 Simulator have a look at there website which also includes a list of all the tracks that have been generated from LIDAR data.

There website can be found here Toyota Driving Simulator


Friday, 27 January 2012

Cell Shaded Cartoon Bull

I have been playing around with using Cell Shading lately which gives your models a cartoon look.
To experiment I have used my Bull that I modelled as part of the Canimation project.


I was quite please with the effects that I managed to produce, what do you think?


I think the bull looks quite mean, and the cell shader, adds more emphasis on the muscle contours.


And another view showing the back of the bull.