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Sunday 19 February 2012

Robotic Arm Rig - 3Ds Max

Here is a recent rig that I have set up using 3Ds Max. I have created a Robotic Arm which will eventually be used for my Herring Factory game level. (More details to follow soon)

I have set up the rig and tested the animation and it works well so far.


I still have to unwrap the model and then texture it, but hopefully I should be able to integrate it into Unity and get it working in my game level. Check back soon for further details.

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