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Thursday, 14 December 2017

Product Rendering of an ISIDORO Stool

I have recently completed a product rendering of an ISIDORO Stool. Which also involved modelling the stool, as you can see it is a fairly complex shape to create.


The model was created using 3Ds Max and was Rendered out using Vray. The Stool was depicted using one of each of the 7 different subtle colour variations that the Stool is available in.


Please get in touch if you would like me to Create and/or Render anything out for you to visualise.

Tuesday, 1 March 2016

Brianza JR Circuit Re-brand - rFactor

I have edited the existing Brianza JR circuit to allow me to easily change the adverts displayed on the advertisement boards shown around the track. This allows you to put in your own company logo or different company logos depending on who you are showing your simulator off to.


If you have a track that you would like to have re-branded with different logo's then please do not hesitate to get in touch and I will see what I can do.

Laurel Valley Golf Club - 3D Golf Course Buildings

Another completed Golf Course project, this time it was Laurel Valley Golf Club. The project involved me modelling all the buildings seen around the course as well as different walls, fences and miscellaneous objects. The buildings have then been converted to work within a Golf Simulation engine.


Interlachen Country Club - Golf Course Buildings

Another completed project that I worked on was to complete all the buildings seen around the Interlachen Golf Course. This consisted of various different huts, bridges, farmhouse buildings as well as the large clubhouse building.


All the models were modelled using 3DS Max, and the polygon count was kept as low as possible to not affect the frame rate when viewed in the sim.

Monday, 29 February 2016

Modified Late Model 3D Car for rFactor

One of the projects that I have worked during last year was to produce a Modified Late Racing Car (MRC), which is a specific race series in the USA. The car has been modelled in 3DS Max, from measurements supplied by the client based on there actual car. It was then converted to run inside rFactor with the clients own car physics and racers custom skins.




Have a look at my facebook page for more images and details of other projects that I have worked on. www.facebook.com/MarkShires3d

Wednesday, 3 December 2014

Paul Fletcher International Kart - Track Updates

Last year one of my projects involved working on updating the existing Paul Fletcher International Kart track (PFI), to the current standard (at the time). The track was updated so that it would run inside of rFactor. If you are familiar with the actual track, hopefully you can spot the changes shown below that have brought the track up to its current configuration.

Break off the existing track, shortly after the first corner.

Which takes you under the newly added bridge.

A long rising corner brings you back on top of the newly added bridge that you have just passed under.

A quick downhill to rejoin with the existing track.

Further smaller changes were also made around the track, but the images show the major change that I made to the track.

Race Centre - 3D Visualisation 3

My Final Visualisation that I can share with you for now is again similar to my previous two posts, Race Centre - 3D Visualisation 1 and Race Centre - Visualisation 2, again this one is for a Race Centre showing the layout of the Simulators and making sure that they do fit into the available space. The Images also give you a good understanding of what the room will look and feel like when it is actually built up.







Again all these images have been worked on in collaboration with Triple Widescreen. Further images of all my projects can be seen on my Facebook page,